
Plenty of good ideas that are still worthwhile are canned and money moved elsewhere if companies think they can make money more efficiently.Īs far as keeping servers up, I’m of two minds. It’s not even just about profit, if there’s not a hook to bring more people in, then they know current players will slowly fall off of it, so it’s best to just pull those resources and put it elsewhere, even if the game is still turning a profit. If a game no longer has the capability to grow, it’s dead, regardless of whether or not people are still playing and enjoying it. Reading through this, I can only think about the drive for infinite sustainable growth that is pervasive in all forms of business at this point.

You can make your own Pete Davidson if you want. Sure, you won’t get Pete Davidson or something to do a cameo, but we don’t need to worry about Atari controlling the space. There’s splendid pieces of art being made by small hyper-dedicated people. All the energy and development in those spaces are done by fan mods, and RCT2 is better than ever now, nearly twenty years after it released. This is why I prefer communities of already dead games, like Rollercoaster Tycoon 2. I’m sure somebody out there was really interested in where the over-arching Avengers game storyline was going, and that won’t ever reach its planned conclusion once that game is shut down by 2023 or whatever. A WoW player shouldn’t feel terrified of FFXIV blowing up the charts, but if all the energy goes there, that’s it, the party is over. That means you have an implicit competition with every other game of the type. Once these games stop making money, the funnel of content and new is going to be turned off, and maybe the company pulls the plug entirely.

I think it’s an outcropping of the anxieties that every one of these communities must feel due to the restrictions of capitalism.
